Finished this Weekend. Did the greyscale bump map in Photoshop, then converted it to a normal map with Gimp… Cause the Nvidia normal map Photoshop plugin doesn’t work on MacOS …
Anyway works very well with Gimp. Go figure why Photoshop doesn’t have a normal map filter as standard :/
here a bunch of images :
Update:
Wanted to try normal maps, but in the end i may very well use just the bump maps…
Here the progress on the wing textures:
2 commentaires
Hello!
First let me say amzing work!!
Look I got this-maybe-stupid question, do you use Autodesk 3d for do all this??,I just discover it and I`m trying to learn because I want to built a SU30MKM for FS9 or x I just want to make it as cool as this P40, or like that BEAUTIFUL Mirage3, I know I cant pretend to do the same you can just begining, but well, any advice is welcome….Just tell me the sofware you use please!
Thank you so much!
AMAZING WORK!!
Thank you Jorge.
I use Maya for this cartoon P-40, for the MiG and Mirage also… And i use Blender for the F-4E Phantom II.
But 3ds max should be just as fine for doing your Su-30. Very good software. Check this forum, if you don’t know it already :
Military Meshes
You should find a lot of nice models done with 3ds… Check models done by Skyraider3D, or Peter, amazing work.
And a lot of thing to learn from there.
Cheers