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Worked a bit on it yesterday , so here is the progress on that Würger pilot sculpt.

Polycount is 1618106 … doing details such as belt buckles, zip fasteners… ect , is what increases polycount a lot.

So i try to sculpt one detail then come back on it with the reduce brush before doing another one. I’ve came as high as 2000000 polys on this ones, before reducing. My computer became sluggish from 1800000… But so far so good.

And of course , i couldn’t help myself from importing it into Blender for some renders with the plane :p